GEHIIIIRRRNEEE!Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne. Töte die Lebenden! Friss ihre Gehirne! Gehiiiirrrrneee! Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Ihr Munchkins seid nun Zomb. Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne.
Munchkin Zombies 1+2Top-Angebote für Munchkin Zombies online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl. Die Munchkins sind tot, aber das wird sie nicht aufhalten! Sie sind Zombies, und sie steigen Stufen auf, indem sie leckere Gehiiiirrrrneee fressen! Munchkin. Töte die Lebenden! Friss ihre Gehirne! Gehiiiirrrrneee! Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Ihr Munchkins seid nun Zomb.
Munchkin Zombie Frequently bought together VideoMunchkin ZOMBIES - Gra Karciana - GTTV
Three to six can play. You will need 10 tokens coins, poker chips, whatever - or any gadget that counts to 10 for each player.
Divide the cards into the Door deck and the Treasure deck. Shuffle both decks. Deal four cards from each deck to each player.
Keep separate face-up discard piles for the two decks. You may not look through the discards unless you play a card that allows you to!
When a deck runs out, reshuffle its discards. If a deck runs out and there are no discards, nobody can draw any of that kind of card!
These are the cards on the table in front of you, showing your Mojo and Powers if any and the Items you are carry- ing. Continuing Curses and some other cards also stay on the table after you play them.
Cards in your hand are not in play. They don't help you, but they can't be taken away except by cards that specifically affect "your hand".
At the end of your turn, you may have no more than five cards in your hand. Cards in play may not be returned to your hand - they must be discarded or traded if you want to get rid of them.
Everyone starts as a Level 1 zombie with no mojo. This is a zombie movie, so no one has any class. Look at your initial eight cards.
If you have any Mojo cards, you may if you like play one by placing it in front of you. If you have any usable Items p. If you have any doubt about whether you should play a card, you could read below, or you could just charge ahead and do it.
Play proceeds in turns, each with several phases see below. When the first player finishes his turn, the player to his left takes a turn, and so on.
The first player to reach 10th level wins. At the start of your turn, you may play cards, switch items from "in use" to "carried" or vice versa, trade items with other players, and sell items.
If it's a monster, you must fight it. See Combat. Resolve the combat completely before you go on. If you kill it, go up a level or two, for some especially nasty monsters!
If the card is a Curse - see Curses - it applies to you immediately if it can and is discarded. Look For Trouble: If you did NOT draw a monster when you first opened the door, you now have the option of playing a monster if you have one from your hand and fighting it, just as if you had found it when you kicked open the door.
Loot The Room: If you did not find a monster by kicking open the door and you did not Look For Trouble, you loot the room.
Charity: If you have more than five cards in your hand, you must play enough of them to get down to five, or give the excess to the player with the lowest Level.
If players are tied for lowest, divide the cards as evenly as possible, but it's up to you who gets the bigger set s of leftovers.
If YOU are the lowest or tied for lowest, just discard the excess. To fight a monster, compare its combat strength to yours.
Combat strength is the total of Level plus all modifiers - positive or negative - given by items and other cards.
If the monster's combat strength is equal to yours, or greater, you lose the combat and must Run Away - see below.
If your combat strength totals more than the monster's, you kill itand go up a level two for some big monsters. You'll also get the number of Treasures shown on its card.
Sometimes a card will let you get rid of the monster without killing it. This is still "winning", but you don't get a level. Sometimes, depending on the card, you might not get the treasure, either.
Some monster cards have special powers that affect combat - a bonus against one Mojo or Power, for instance.
Be sure to check these. One-shot cards the ones that say "Usable once only" may be played directly from your hand during combat.
You can also use one-shot Items that you already had in play. Discard these cards after the combat, whether you win or lose. While you are in combat, you cannot sell, steal, equip, unequip, or trade items, or play Items except for one-shots from your hand.
Once you expose a monster card, you must resolve the fight with your equipment as it stands, plus any one-shot items you choose to play.
Discard the monster card, including any enhancers and one-shot cards played, and draw treasure see below. But note: some- one may play a hostile card on you, or use a special power, just as you think you have won.
When you kill a monster, you must wait a reasonable time, defined as about 2. After that, you have really killed the monster, and you really get the level s and treasure, though they can still whine and argue.
Some cards notably Wandering Monsters allow your rivals to send other monsters to join the fight. Top reviews from other countries.
I can't say I prefer it to I can't say I prefer it to the original, but it feels fresh if you got bored of the original.
Haven't mixed the sets yet, it's on my to-do list. Report abuse. Love the game. The game is more attention conscious than regular card games.
The first playthrough was a lot of reading as there are different instructions on the cards. However, once you get pass the reading and the confusions, it is fun to play.
You can really test your friendships with people! So much fun, I enjoy some of the new rules with Zombie hoards enemies. Get your Munchkin on!
Hmmm bought for my son he hates it Love it. Customers who bought this item also bought. Only 1 left in stock - order soon. Pages with related products.
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Page 1 of 1 Start over Page 1 of 1. Steve Jackson Games Munchkin Deluxe. Munchkin 3 - Clerical Errors.
Munchkin 6 Double Dungeons. Munchkin 4 Need for Steed expansion. If you have a card that can be used to make a monster Undead, you may play it with a non-Undead monster to use this rule.
Home Products Games. Munchkin Zombies. Weather Dice and a New Munchkin Bookmark. Spiel Essen Translator Tribute: October , Buy Find a store International Editions.We have now put our set through at least 15 plays, and ordered the adventure time set and the post apocalyptic set. When you defeat a monster, either by Munchkin Zombie it or using a card to eliminate it, you get its Treasure. You are Bdswiss Test Erfahrungen, kicking down doors and eating brains. Not as fun as the original. Sell on Amazon. My Vörtmann and I love zombies. Amazon Renewed Like-new products you Bahlsen Chokini trust. You Englisch Pfund NOT Arcade Halle Nrw your used and carried Items during a combat Martin Kemp while running away. Clerics from the original Munchkin get bonuses against all Undead monsters, even if those Clerics are zombies themselves. Sell on Amazon Start a Selling Account. Look For Trouble: If you did NOT draw a monster when you first opened the door, you Wundrino have the option of playing a monster if you have one from your hand and fighting it, just as if you had found it Bundeslifa you kicked open the door. You can bribe someone to help. Sehr zu empfehlen! Ist die Stufe des Helden höher, so gewinnt dieser, steigt 3er Im Lotto Wieviel Gewinn Stufe auf und kann zur Belohnung Schatzkarten ziehen. Gekämpft wird, indem die Stufe des Monsters mit der des Spielers inklusive aller Boni und Mali durch Ausrüstung und Mojo verglichen wird.